С╒╚ Nw№Г*°NKТ╤i∙>6Чdd ╛ и( @А╧╨└┐▀р░япа я(Ё/Ё/я(я рЯ 0Ё/8 0@ 0? /8Ё 0я(р ▀Р?G @P OW OX OP ?H 0@Ё/7яП@O _` `h _h PX  0р(▀P_ op px ow _g @OЁ/8я'▀'р 7Ёp А З `o ?Gя/7р ╧А0?ЁАИ ?Hя/8р`/▀o?GЁOXЁ@Hя0?р/╨pOWЁ?Hр/8▀ 7яOPя?Gр/7▀(╧ └P0@яPXЁ@Oя0@▀ 0╨O ╨@HЁ/╧@'╨ 0▀0@р@PЁ0?▀'╧_OPЁ@Hр(╨ 7▀/7╨'└ ┐                                                                          ^^^^^^^^^^                    ^^^^^^^^^^^^^^                ^^TeeBBBBeTT^^^^^^             ^eBDJ33333JJDBeZ^^^^           TD33==#####==3JDBT^^^^         eJ=###=3DeZ^^T       B3# #=3JBZ^^T      3#  #=JBT^^     J# Sll #=JBZ^T    # %,68??86,/@A*< ##    45('.6787-9%:;*<=#     $+&,--.,/01)2 3       $%&&'%($!)* ##         !"#                                                                                               └   № °Ё?р└└АААА└└рЁ?°№    └ d╫>╧║~Ьт@РРsprite0Р  ГxЬsЄ5уa3 ╓b(fdРАH@хQ@Г▒Ис?пЛx3q!┌ЩL╢-дN╝фЩLд-ФО▀ ЪЪO-├▒ZA]├1най∙┤0┘К!m>э E# їЇOєЗz∙IЗ·e╘┐thЯ╨б}E╢$NТ-фЩМ▀.вuо└║РдР╕ЇРobject0оЬ        Р╕[    eflies = 10 ps = part_system_create() pt = part_type_create() part_type_color2(pt,c_black,c_black) part_type_shape(pt,pt_shape_disk) part_type_size(pt,2,4,false,false) part_type_life(pt,1,5) part_type_speed(pt,1,5,false,false) part_type_direction(pt,0,360,false,false) part_type_death(pt,1,pt) for (m=0;m<4;m+=1) { pd[m] = part_destroyer_create(ps) } part_destroyer_region(ps,pd[0],0,5,0,100,ps_shape_rectangle) part_destroyer_region(ps,pd[1],95,100,0,100,ps_shape_rectangle) part_destroyer_region(ps,pd[2],0,100,0,5,ps_shape_rectangle) part_destroyer_region(ps,pd[3],0,100,95,100,ps_shape_rectangle)0000000            Р╕[    Сpart_system_doastep(ps) num = part_particles_count(ps) if num < flies { part_particles_create(ps,random(90)+5,random(90)+5,pt,flies - num) }0000000        (Р╕[    y += 40000000'Р╕[    x += 40000000&Р╕[    y -= 40000000%Р╕[    x -= 40000000            Р╕[    Jdraw_sprite(sprite_index,image_single,x,y) part_system_draw(ps,x-50,y-50)0000000     Р╕[    ,flies = get_integer("How many flies?",flies)0000000        дroom0Ар                                   Ар             Ар             Ар             Ар             Ар             Ар             Ар             Ар             авЖЖшвЖАЦШо У{\rtf1\ansi\ansicpg1252\deff0\deflang1033{\fonttbl{\f0\fnil Arial;}} {\colortbl ;\red0\green0\blue0;} \viewkind4\uc1\pard\cf1\f0\fs24 \par } Ї ЇSpritessprite0Sounds BackgroundsPathsScripts Data Files Time LinesObjectsobject0Roomsroom0 Game Information Game Options